/************************************************************************

								Heroes IV
					  Copyright 2000, The 3DO Company

	------------------------------------------------------------------
  						 combat_object_visitor.cpp

	$Header: /heroes4/combat_object_visitor.cpp $

	$NoKeywords: $

 ************************************************************************/

// kill the 255+ character identifier warning.  Templates tend to exceed that easily.
#include "precompiled.h"
#pragma warning( disable: 4786 )

#include "combat_object_visitor.h"

// -----------------------------------------------------------------------
// t_combat_object_visitor members
// -----------------------------------------------------------------------

// -----------------------------------------------------------------------
// -----------------------------------------------------------------------
t_combat_object_visitor::~t_combat_object_visitor()
{
}

// -----------------------------------------------------------------------
// -----------------------------------------------------------------------
void t_combat_object_visitor::visit( t_combat_actor & actor )
{
	visit( const_cast< t_combat_actor const & >( actor ) );
}

// -----------------------------------------------------------------------
// -----------------------------------------------------------------------
void t_combat_object_visitor::visit( t_combat_actor const & actor )
{
}

// -----------------------------------------------------------------------
// -----------------------------------------------------------------------
void t_combat_object_visitor::visit( t_stationary_combat_object & object )
{
	visit( const_cast< t_stationary_combat_object const & >( object ) );
}

// -----------------------------------------------------------------------
// -----------------------------------------------------------------------
void t_combat_object_visitor::visit( t_stationary_combat_object const & object )
{
}
